Floating Instrument is a melodic collaboration between Tokyo-based visual designers teamLab and sound artist Hideaki Takahashi. A collection of interactive balls connected through a wireless network change colors in-sync, exuding soft bulbous hues, and responding to your touch. Touch one ball and then another, the rest will instantly change to the color of the ball you touched and playing dreamy reverberations.
Saturday, April 14, 2012
Liking this...Floating Instrument
Floating Instrument is a melodic collaboration between Tokyo-based visual designers teamLab and sound artist Hideaki Takahashi. A collection of interactive balls connected through a wireless network change colors in-sync, exuding soft bulbous hues, and responding to your touch. Touch one ball and then another, the rest will instantly change to the color of the ball you touched and playing dreamy reverberations.
Reading- Bringing User Experience to health care Improvement
Bringing User Experience to health care Improvement: The Concepts, Methods and Practices of Experience Based Design
by Paul Bate and Glenn Robert. How does it feel to interact with pediatric health care services? as a child and as parent or H/C worker?
Wednesday, April 11, 2012
Establishing Criteria of Rigor and Relevance in Interaction Design Research
Establishing Criteria of Rigor and Relevance in Interaction Design Research by Daniel Fallman and Erik Stolterman is a paper about the epistemological underpinnings of interaction design
It looks at ‘disciplinary anxiety’ and what constitutes ‘good research’ in terms of rigor and relevance.
This diagram shows the position of a design research activity when placed between three points: design practice, design studies, and design exploration:
It looks at ‘disciplinary anxiety’ and what constitutes ‘good research’ in terms of rigor and relevance.
This diagram shows the position of a design research activity when placed between three points: design practice, design studies, and design exploration:
originally seen in http://nearfuturelaboratory.com/pasta-and-vinegar/
Tuesday, April 10, 2012
Thinkpublic and deborah szebeko
I've been having a read of Co-designing for society’ by Deborah Szebeko and Lauren Tan
from the thinkpublic web site; This paper discusses the approach, tools, processes and practices of co-design. It illustrates how co-design works through several thinkpublic projects. The paper also outlines the benefits co-design brings and what co-design means for the future of society in the UK and around the world.
http://thinkpublic.com/
Australasian Medical Journal (AMJ),( September 2010) This is a journal paper (AMJ- which I've written for also on design and health care) that discusses the approach that think public take to co-design and the processes that they go through- It uses a case study of the Alzheimer100 project. The quote that resonated with me was "making patients the starting point of everything we do,not just as beneficiaries of care but as participants in its design"from Health Secretary Andrew Lansley when talking about NHS priorities over the net five years ( paper was in 2010- so in early 2012 I'd be interested to see how much traction co design in the NHS has got)
from the thinkpublic web site; This paper discusses the approach, tools, processes and practices of co-design. It illustrates how co-design works through several thinkpublic projects. The paper also outlines the benefits co-design brings and what co-design means for the future of society in the UK and around the world.
http://thinkpublic.com/
Felt-life
"felt-life, that is life as lived, sensed and experienced, at the centre
of HCI (could I insert design here?) both focuses attention on the sensual and
emotional and throws new light on the cognitive and intellectual
aspects of people’s interactions with technology(design?)". Italics mine
McCarthy, J.,Wright, P. (2005) Putting ‘felt-life’ at the centre of human–computer interaction (HCI), Springer, London. Doi: 10.1007/s10111-005-0011-y
McCarthy, J.,Wright, P. (2005) Putting ‘felt-life’ at the centre of human–computer interaction (HCI), Springer, London. Doi: 10.1007/s10111-005-0011-y
Monday, April 9, 2012
looking at the work of the RHYME project group
looking at the work of the RHYME project group.I met Anders-Petter Andersson and Birgitta Cappelen in Oslo at the NORDES conference in 2009. I've often cast my mind back to this work- the use of tangibles in combination with light and music seems to have resonance to my own project - in its nascent form in Sept 2009 but perhaps today's paper prototyping play has some echoes of those objects from the ORFI from musical fields forever project that I saw in Oslo
This investigation of the pico projector and the camera is hilarious- but shows an interesting concept- useful in guided play perhaps?
paper prototyping with #littlebits
Prototyping some responsive creatures (lobsters!) with littlebits this morning- ohs and ahhs from kids.
perhaps this could develop my ecosystem concept some more?
perhaps this could develop my ecosystem concept some more?
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