Sunday, May 6, 2012

touch points or experience clues

Touch points = key moments or events that stand out for those involved is crucial to their experience . Intensely personal points on the journey one is touched emotionally or cognitively  in some indelible way. (Bate & Robert, 2007) Some (Berry , Wall and Carbone (2006) also call these  experience clues                                                                                                                                                                     Add this article to the reading list;  Making emotional connections through Participatory Design by Gage and Kolari (2002)

Tuesday, May 1, 2012

more on the reading list, there seems to be a theme developing..

  • Boscoe: Evaluation of interactive video (1986) 
  • Pine, J. and Gilmore, J. (1999) The Experience Economy, Harvard Business School Press, Boston.
  • Edmonds, E.A., Bilda, Z. & Muller, E. 2009, 'Artist, evaluator and curator: three viewpoints on interactive art, evaluation and audience experience', Digital Creativity, vol. 20, no. 3, pp. 141-151.

Wednesday, April 25, 2012

Festo SmartInversion and Air Ray,Air Penguin

Festo SmartInversion -- flying geometrical band with inversion drive

SmartInversion is a helium-filled flying object that moves through the air by turning inside-out. This constant, rhythmically pulsating movement is known as inversion and gives the flight model its name. Made possible by its lightweight design and the lift provided by helium, the Air_ray "swims" in a sea of air like a manta ray in water.
http://www.festo.com/cms/en_corp/9789.htm  - Autonomous flying in a sea of air Autonomous flying through a defined air space monitored by ultrasound transmission stations. Agile and easily manoeuvrable with a 3D structure which utilises the Fin Ray Effect® at the front and back.

Sunday, April 15, 2012

Lightbeat from Tangible Interaction at Illuminate Yaletown

                                                                                                                                                                   Lightbeat from Tangible interaction. Look at their faces!   
  Notes from the  Tangible Interaction  website:
Two ‘Telophase’ inflatables with Tangible Pixels – LED light cubes – inside, pulsed in real time, generating random colours as they tracked participant’s heart rate.

The result is a simple and beautiful installation that anybody, young or old, could interact with and enjoy.

Light Beat was conceived, and created by Tangible Intervention in collaboration with Danjel VanTijn at Intellijel.

The installation ran entirely from an Arduino, wirelessly connected to the Tangible Pixels inside the Telophase.



Saturday, April 14, 2012

Liking this...Floating Instrument





Floating Instrument is a melodic collaboration between Tokyo-based visual designers teamLab and sound artist Hideaki Takahashi. A collection of interactive balls connected through a wireless network change colors in-sync, exuding soft bulbous hues, and responding to your touch. Touch one ball and then another, the rest will instantly change to the color of the ball you touched and playing dreamy reverberations.

Reading- Bringing User Experience to health care Improvement

Bringing User Experience to health care Improvement: The Concepts, Methods and Practices of Experience Based Design
by Paul Bate and Glenn Robert.                                                                                                                                                    How does it feel to interact with pediatric health care services? as a child and as parent or H/C worker?