Sunday, July 4, 2010

Bompass and Parr Jellymongers


Bompas and Parr

Bompas and Parr creates fine English jellies and curates spectacular culinary events.
www.jellymongers.co.uk/




Wednesday, June 9, 2010

HERE TO THERE Emily Gobeille's Zany parade


HERE TO THERE
poster series for children
A project created in collaboration with Theodore Watson. It was the featured exhibition on Servicio Ejecutivo in March '08.

Here to There ("City" and "Jungle") is the first pair in a series of experimental posters for children that combine science, nature, algorithm and design, to feed their imagination and curiosity.


We developed a suite of software tools using openFrameworks to programmatically build elements based around concepts like algorithm, permutation, cause and effect, and topology to name a few. These elements are the building blocks for the different worlds and become a part of the stories being told. The programmatic designed elements are mixed with hand illustrated forms and quirky creatures to create a bizarre hybrid world that talks to both hemispheres of the brain. Some of the programmed elements are quite obvious but others like extracted elevation data from a Hawaiian volcano and craters from the surface of the Moon are much more subtle. We even have the waveform of our voice as a part of the landscape.


http://zanyparade.com/v8/index.php








Play All Day Design for Children


Play All Day
Design for Children

Editors: R. Klanten, S. Ehmann
Language: English

Release: March 2009
Price: € 44,00 / $ 65,00 / £ 40,00
Format: 24 x 30 cm
Features: 240 pages, full colour, hardcover
ISBN: 978-3-89955-236-2


Play All Day documents a collection of the most vibrant, stimulating and engaging design products and concepts for children. This book sets a new standard of design for children with fascinating examples of innovative and well-designed toys, playgrounds and play environments, room decorations, wall coverings, furniture and kindergarten architecture. In addition to these products, it also presents illustration and photography as well as new and original ideas offering playful solutions that talented designers and creative parents are designing for and with their kids. It is an inspiring reference for design-savvy parents and other professionals.

Funky Forest installation at Singapore Art Museum June 02 2010




http://www.theowatson.com/news/

a new installation of Funky Forest for the Art Garden exhibition at the Singapore Art Museum. Its running from now until July 18th 2010.

Monday, June 7, 2010

helmo and Ann veronica Janssen

Ann Veronica Janssen

http://www.skor.nl/artefact-1212-nl.html




http://helmo.fr/



Immersion

Paul Pfeiffer, Dutch Interior, 2003, installed at the MIT List Visual Arts Center. A viewer peeps through a hole in the projection screen to see the miniature house being represented on the screen



http://www.installationart.net/Chapter2Immersion/immersion01.html

Tuesday, May 25, 2010

Creative Arts in Interdisciplinary Practice

"First hand topical accounts are featured from leading academics, health researchers, nurse educators, physicians, educators, environmentalists, artists and others who actively use the creative arts in interdisciplinary practice in cutting edged research and in methodologies for health, hope and change. Readers will discover how the creative arts in interdisciplinary practice can re-illuminate the human story, stage human vulnerability, foster citizenship and give voice to narratives of human experience".

Creative Arts in Interdisciplinary Practice CAIP Research Series


ArtsHealth: Centre for Research and Practice


Research and Practice

"ArtsHealth is the connection or interface between the arts and creativity, and health, science and well-being.

There is tremendous interest in research that explores the nature and effectiveness of the interface between creative arts, health and allied disciplines, and for artists and arts academics to work with those in the community actively involved in promoting health and well-being across all groups and in a wide range of contexts. Areas of interest include the interface between the arts and developments in therapies, educational strategies, treatments, techonolgies and environments that aim to promote and enhance individual health and healthy functioning communities.

Research shows that in clinical settings, encouraging patients to engage with the arts can help them to manage pain and the side effects of some treatments, to alleviate stress and anxiety and to come to terms with what can be major and distressing episodes in their lives.

Incorporating the arts into the design of health care facilities has positive benefits for staff, for patients and for their carers. Integrating the arts into the training and professional development of health professionals helps them better communicate with and understand their patients, from all social and ethnic groups".
from
http://www.newcastle.edu.au/research-centre/artshealth/research/



http://www.newcastle.edu.au/research-centre/artshealth/

Leah Heiss



http://heiss.anat.org.au/?page_id=2

"Throughout this residency I am focusing on the emotional aspects of therapeutic technologies. I am developing two primary projects, both of which are of jewellery scale: arsenic - a vessel and wearable element for removing arsenic from drinking water; and diabetes: a neckpiece + ring for the administering of insulin via a micropatch".


Leah Heiss Luminesce July 2009



In luminesce Leah Heiss and Rosie Scott created an infinite subterrainean environment on the unreachable side of a shop front using a 2-way mirrored floor plane and Electroluminescent cable. The installation was part of the ambitious group show CONVERGENCE in which 8 artists/designers developed site specific works for the retail tenancies of a new laneway development in South Yarra, Melbourne. was part of the Design for Everyone program.

http://www.elasticfield.com/luminesce.htm

http://www.elasticfield.com/index.htm

Thursday, May 20, 2010

wowlab again Why don’t you swim at the art gallery?





Why don’t you swim at the art gallery? This work was created as a participation entry for to the Sendai Art Walk. The first exhibit is at the Miyagi Museum of Art, and a large conference hall was prepared. In order to use this large space effectively, we projected the works onto an entire 12m width wall. When we did the actual exhibition, it looked like a large water tank in the darkness. Seeing visitors move their bodies and enjoy the work, it looked exactly like they were swimming in virtual water, and I think it was a very mysterious space. In particular, children seemed to be playing by entering a dead run from edge to edge of the screen, until they lost their breaths. It’s fun to work up a sweat at the art gallery from time to time, isn’t it?

Factory and Fantasy








http://www.wowlab.net/index.php?ref=works-factory-en-concept

Reality and Imagination

Our lives contain both the realistic and the imaginary. We live facing the realities of a tough society but our dreams hint at feelings of hope for tomorrow. We tight-rope walk the balancing act between these two states.

"Factory and Fantasy" is an experimental installation produced by architects, visual image composers, musicians and scientists. The project outline was to construct a work combining the technology and imagination of each field. The work occupies the space between fantasy and reality and explores the borderline itself.


Monday, May 10, 2010

Sunday, April 25, 2010

Thursday, April 15, 2010

Thursday, April 8, 2010

Ruairi Glynn, PhD and stuff...me feeling tiny...

"Architecture traditionally has been considered the spatial backdrop to social interaction. But increasingly architects enabled by computational technologies are creating spaces that can engage actively within these social interactions."

http://www.ruairiglynn.co.uk/
http://www.kinetecture.com/research-question/


and then there are the books...
http://www.passagesthroughhinterlands.com/book/index.html

Interactive Environments – TU Delft


http://www.interactive-environments.nl/

“Throughout the course, three interdisciplinary groups of students supported by TU Delft researchers and guest teachers have designed and built three interactive lounge pavilions. The pavilions attract people to enter, facilitate relaxation and provide a refuge from daily chores.”

Interactive Environments Minor has been a full-time, semester-long project at TU Delft organized by the Faculty of Architecture - hyperBODY and Industrial Design and Engineering - ID-StudioLab, hosted by the Delft Science Centre. Throughout the course, three interdisciplinary groups of students supported by TU Delft researchers and guest teachers have designed and built three interactive lounge pavilions. The pavilions attract people to enter, facilitate relaxation and provide a refuge from daily chores. Each of these structures is a dynamic system, which communicates with its visitors across different modalities. The installations not only actively adapt to their users’ actions, but autonomously develop a will and behaviour of their own. In this way interactive architectural environments come to life, engaging their occupants in an unprecedented experience of a continuous dialogue with the occupied space.

ODYSSEY


SCAPE

GEN


Wednesday, April 7, 2010

medikidz launch

http://www.medikidz.com/home

Our mission: "To improve the health of children all over the world who are dealing with medical conditions by encouraging an understanding of what is happening inside of their bodies, how they can help themselves to feel better, and, fundamentally, to let them know that they are not alone."
from http://www.medikidzfoundation.org/about-us/
and also the launch of medikidz at Guy and St Thomas' on BBC

Thursday, February 11, 2010

Marco Fausinato






from http://www.marcofusinato.com/projects/index.html

Marco Fusinato
Aetheric Plexus
2009
13200 watts white light, 105db white noise, Alloy tubing, Par can 56 lights, Double couplers, Lanbox LCM
DMX controller, Dimmer rack, DMX mp3 player, Powered speaker, Sensor, Extension leads, Shot bags.
880 x 410 x 230 cm
Courtesy Anna Schwartz Gallery, Melbourne



TEXT
Juliana Enberg, ‘After shock’, NEW 09 ex. Cat., Australian Centre for Contemporary Art, Melbourne 2009