Wednesday, February 1, 2012

Wide again (research process)


"My entire research process is characterized by a continual interweaving of ideation, textiles and materials research, electronics research, soft electronics development, garment engineering, movement explorations, participatory design processes and performative development. The result is an iterative process that concurrently and interdependently cycles through and across the different disciplines, maintaining embodied experience at its core". 

from Daniella Wilde. (2011) Swing That Thing : moving to move The poetics of embodied engagement(PhD Thesis).Monash University, Australia.  p108


Tuesday, January 31, 2012

Proprioception

Proprioception (play /ˌprpri.ɵˈsɛpʃən/ pro-pree-o-sep-shən), from Latin proprius, meaning "one's own" and perception, is the sense of the relative position of neighbouring parts of the body and strength of effort being employed in movement.[1] It is distinguished from exteroception, by which we perceive the outside world, and interoception, by which we perceive pain, hunger, etc., and the movement of internal organs.

from wikipedia here

making visible how the world touches us


Merleau-­‐Ponty claimed that the paintings of Cézanne “make visible how the world touches us".

So how does this apply to my concept of 'bringing the outside in? 
does this respond to the idea of altering perceptions of environments through play and connectivity/connectedness?



Maurice Merleau-­‐Ponty, Phenomenology of Perception (London: International Library of Philosophy and Scientific Method, Routledge & Kegan Paul, 1962), 182.

Monday, January 30, 2012

reading Daniella Wilde's Thesis- Swing That Thing : moving to move The poetics of embodied engagement

Inspiring stuff..
well written and unpacks the practice based research in a way that is underpinnd by deep thinking and scholarly endeavour..also some great reading to follow upon..

Andy Clark and David Chalmers, "The Extended Mind," Analysis 58, no. 1 (1998); Andy Clark, Supersizing the Mind (New York: Oxford University Press, 2010); Andy. Clark, Being There: Putting Brain, Body, and World Together Again (Cambridge, MA: MIT Press, Bradford Books, 1997);
Shaun Gallagher, How the Body Shapes the Mind (Oxford: Oxford University Press, 2005).
William Gaver, "Designing for Homo Ludens," 13 Magazine 12, (2002).
Chris Salter, Entangled. Technology and the Transformation of Performance (Cambridge, MA: MIT Press, 2010),
Maxine Sheets-­‐Johnstone, "Emotion and Movement: A Beginning Empirical-­‐Phenomenological Analysis of Their Relationship," Journal of Consciousness Studies 6, no. 11–12 (1999).
Juhani Pallasmaa, The Eyes of the Skin : Architecture and the Senses (Chichester: Wiley-­‐Academy 2005),
John McCarthy and others, "The Experience of Enchantment in Human–Computer Interaction," Personal and Ubiquitous Computing 10, (2006).
Bruno Bettelheim, The Uses of Enchantment: The Meaning and Importance of Fairy Tales. (London: Penguin, 1973), 18-­‐19.
Jane Bennett, The Enchantment of Modern Life: Attachments, Crossings, and Ethics (Princeton: Princeton University Press, 2001).
Richard J.N. Helmer and others, "Smart Textiles: Position and Motion Sensing for Sport, Entertainment and Rehabilitation," Advances in Science & Technology 60 (Smart Textiles), (2008).
Franklin Shontz, C., Perceptual and Cognitive Aspects of Body Experience (New York: Academic Press, 1969).