Tuesday, August 16, 2011

living wallpaper



from hi tech low tech MIT

This project experiments with interactive wallpaper that can be programmed to monitor its environment, control lighting and sound, and generally serve as a beautiful and unobtrusive way to enrich environments with computation.

Run your hand across this wallpaper to turn on a lamp, play music, or send a message to a friend. The wallpaper is flat, constructed entirely from paper and paint and can be paired with our paper computing kit whose pieces serve as sensors, lamps, network interfaces, and interactive decorations.

Sunday, August 14, 2011

Talk to Me: Design and the Communication between People and Objects at MOMA


Talk to Me: Design and the Communication between People and Objects (PB)

By Paola Antonelli with essays by Jamer Hunt, Alexandra Midal, Kevin Slavin, and Khoi Vinh, 2011

more here

Talk to me at MOMA


here
Talk to Me explores the communication between people and things. All objects contain information that goes well beyond their immediate use or appearance. In some cases, objects like cell phones and computers exist to provide us with access to complex systems and networks, behaving as gateways and interpreters. Whether openly and actively, or in subtle, subliminal ways, things talk to us, and designers help us develop and improvise the dialogue.
and here

The Top Ten Essential Interaction Design Books by Dan Saffer.


also Breathing Life into Buildings: Interaction Design for Physical Spaces this was interesting.
“time + space + emotion.”

from http://www.kickerstudio.com

Health InfoScape from MIT Senseable Cities and GE

Senseable teams up with GE to create Health Infoscape - uncovering the relationship between space, geography and health.

Olars by Lars M. Vedeler and Ola Vågsholm from the Tangible Interactions course at The Oslo School of Architecture & Design:

Olars is an electronic interactive toy inspired by Karl Sims' evolved virtual creatures. Having thousands of varieties in movement and behaviour by attaching different geometrical limbs, modifying the angle of these, twisting the body itself, and by adjusting the deflection of the motorised joints, results in both familiar and strange motion patterns.

Olars from Lars Marcus Vedeler on Vimeo.